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 Post subject: Diary of Kirryn
PostPosted: Thu Apr 10, 2008 5:26 am 
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Joined: Wed Apr 09, 2008 11:58 pm
Posts: 14
Location: Seattle
Blog Name: Diary of Kirryn, Draenei Priestess

Blog URL: http://wow.naturalchaos.com

Blog Focus: This is a journal telling the story of one of my characters progress through the game from an in character point of view.

Character Name: Kirryn

Character Server: Ravenholdt

Other Information: I would love to get feedback on both the site design/layout and the writing, good or bad. Thanks!


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 Post subject:
PostPosted: Thu Apr 10, 2008 7:15 am 
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Joined: Wed Jan 23, 2008 1:39 am
Posts: 314
Location: Ner'Zhul, BC, Canada
Design looks solid. I love the writing. My only gripes would be with the main body text font. I just find it a bit hard to read at times.

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 Post subject:
PostPosted: Thu Apr 10, 2008 3:25 pm 
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Joined: Tue Jan 22, 2008 10:07 pm
Posts: 361
Server: Scarlet Crusade (US)
I actually really like the serifed font you're using. It reinforces the diary feeling, in my opinion. Perhaps a couple pixels of additional line spacing might help make it easier to read, though.

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 Post subject:
PostPosted: Thu Apr 10, 2008 7:31 pm 
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Joined: Wed Apr 09, 2008 11:58 pm
Posts: 14
Location: Seattle
To be honest, I'm not 100% sold on that font myself. I really just want to use a font that you won't see on 99% of the websites out there, but that's still easy to read. Unfortunately many of the really cool fonts just don't work for large bodies of text. Needless to say, the font could change.

Other than that I'm glad to hear it doesn't suck :D


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 Post subject:
PostPosted: Thu Apr 10, 2008 7:56 pm 
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Joined: Fri Jan 25, 2008 5:02 pm
Posts: 61
Location: TX, USA
Server: Proudmoore
Hmm... well, this isn't really the Chopping Block, so I'm going to bite my tongue about the font and just start with a 'hi'. :)

Welcome. I think your blog looks fun, and I love to read stories. Having played a Draenai, I think there's a lot of fun potential for character development and lore exploration in the starting zone. Good luck with it! If you do want more feedback, please post up in the Chopping Block. I've added you to my reader, and I'm looking forward to more.

Your friendly neighborhood shadowpriest,
~Rhoe

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 Post subject:
PostPosted: Fri Apr 11, 2008 5:58 am 
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Joined: Wed Apr 09, 2008 11:58 pm
Posts: 14
Location: Seattle
Sweet, I think that makes you my first subscriber! :)

I've posted the link to my blog in the Chopping Block (great name!) so feel free to go to town... :shock:


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 Post subject:
PostPosted: Sun Apr 13, 2008 4:51 am 
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Joined: Wed Jan 23, 2008 6:31 am
Posts: 112
Location: Rapid City, SD
Server: Kul Tiras (US)
I am thoroughly enjoying the whole concept you're working with--I find it unique and refreshing. Clearly, your challenge will be to continue to make your quests into stories, and the game doesn't lend itself to much character development (outside your own character, of course) with NPCs you interact with once or twice and then move on.

But I like the way it starts, and I'm going to keep on reading!

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 Post subject:
PostPosted: Sun Apr 13, 2008 6:43 am 
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Joined: Wed Apr 09, 2008 11:58 pm
Posts: 14
Location: Seattle
Thank you for the kind words. Making the quests into stories isn't the hard part... I think the hard part will be to try and make all of the kill x quests interesting. Not to mention what you said about character development. Hopefully I'm up to the task. :)


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 Post subject:
PostPosted: Sun Apr 13, 2008 1:46 pm 
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Joined: Tue Apr 08, 2008 12:16 pm
Posts: 9
Location: Moon Guard (US)
From reading what you've already published, I'd say that so long as you find the concept fun, you'll pull through if having troubles with one of the endless kill X quests. In most cases, the killing is due to some conflict, which may be recorded on WoWWiki. A little "asking the locals", although fictional as most NPCs don't have general banter, could very easily provide a bit more "life" to the issue.

Keep up the great work! :D


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