PixelatedExecutioner wrote:
Assuming that I understand what it is you're trying to do:
If you want to keep the weapons from crossing that way, you're actually going to have to do a little editing. They're not crossing because of a bug or because you're shooting, they're crossing because you're mounted (hands holding "reins").
In this case, I think you'll need to have two shots - one of the character standing (ready stance, maybe?), one mounted (with no weapons), and you'll need to splice the two at the waist in a manner that works best. You may also need to manipulate specific parts of the image. For instance, if you go to
my blog and look at the image I have in my header, that was manipulated in photoshop (by a third party - I understand mechanics, I just suck at them). The actual motion you see doesn't exist in the game in that way - it's a manipulation of the arm/hand during a dance emote, coupled with a shot of the character frozen mid-blink. From the information I was given from the person who made it, it required completely cutting off her left arm, cutting and pasting it in a way that it looked best, and then reattaching it.
Fortunately, photoshop and layers make that a pretty good way to go.
Hopefully that helps.
No, thats not what I meant.... But I really like your picture!
Basically, this is a gag-picture, there is going to be a peice of text along the lines of "I am not compensating!"
Its mostly just a trial run.
My issue is that the sword itself (and the axe in his other hand, but its less noticable.) Are semi-transparent. I am more and more certain, however, that this is an issue with the sword and axe itself, because there is no other trasperancy issues...
If there is no way to fix it, Ill just use some other weapons...... any suggestions on REALLY big weapons... preferably pre LK (I am afraid this issue will be shared amongst many LK objects...